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Roland van Roy develops very innovative solutions for movement in a
homemade flight simulator. His system extracts flight data from
Microsoft Flight Simulator and translates that data in to movement of
the mechanical motors.
The result is a very immersive and realistic experience. The flight
simulator moves in pitch, roll and heave (up and down). There is more
information on the various motion systems at Roland's website:
http://simprojects.nl/
Here is a video of several people trying Roland van Roy's simulator at
a flight simulator convention. Additional videos of Roland's are at his
YouTube channel.