I fly the Motion Flight Simulator for Aerofly FS2

Inexpensive Motion Flight Simulator for Aerofly FS2 – and why you’ll never see it again

I designed the DIY Kinetic Motion Flight Sim as a direct-control moving platform. As a result, it works with all flight simulation software. It is the only inexpensive motion flight simulator for Aerofly FS2.

 

Flying around Statue of Liberty in Aerofly FS2
Statue of Liberty in Aerofly FS2 looks magnificent

 

Inexpensive Motion Flight Sims for Everyone

My dream is to create a DIY tutorial that shows how to build a motion flight sim. The most inexpensive way to build a one is to use materials from a home improvement store. As a result, you can build a motion flight sim for just a few hundred dollars instead of a few thousand.

Would the flight sim community embrace such an idea? I posted several demonstration videos to gauge people’s reaction. Unfortunately, when I posted a video to the Aerofly FS2 fan group, I only received negative comments. This makes no sense when you consider how a motion flight simulator for Aerofly FS2 improves the flying experience exponentially.

 

Motion Flight Simulator for Aerofly FS2

Aerofly FS2 is one of the lesser-known flight sim titles, but it has two things that are essential for virtual reality. Namely, high frame rates with dense, quality scenery. Take a look at the embedded video. I’m flying over New York City over hundreds of buildings, yet the frame rates remain smooth.

Next, imagine what it feels like to add a motion flight simulator for Aerofly FS2. The experience is totally immersive. I thought the Aerofly FS2 user base would recognize how this inexpensive DIY project could enhance their flight experience. I guess I was wrong.

 

 

What’s Next

Obviously I won’t be posting any more demonstration videos for Aerofly FS2. However, I’ll gladly continue to use Aerofly FS2 with my motion flight simulator because it’s so enjoyable.

I give extra time and effort to set up the lights, camera, OBS software, etc. when I make a video, and I only want to spend the effort for people that will appreciate my work. It didn’t work out for Aerofly FS2, consequently I will focus on other sim titles like X-Plane 11, DCS World, and IL-2 Battle of Stalingrad.

The Elite Dangerous fans are greatly supportive, so I will post more videos for them also.

Elite Dangerous Motion Flight Simulator

Elite Dangerous Motion Flight Simulator

I built my DIY Elite Dangerous Motion Flight Simulator with supplies from a home improvement store. It works with a variety of flight simulator titles, not just Elite:D. I call this motion rig the “Kinetic Flight Sim.”

How it Moves

I designed the movement system by examining the control linkages of actual Sport Aviation aircraft. Nearly all small airplanes have control systems consisting of cables, pulleys, bell cranks, and levers. The Kinetic Flight Sim uses similar technology.

The motion system is not software-specific. Not only is this an Elite Dangerous Motion Flight Simulator, it will work with any flight simulator software. I’ve already tested it with AeroflyFS2 (see video), War Thunder, and DCS World. I plan to test it with X-plane 11 and IL-2 Battle of Stalingrad once I upgrade the computer’s video card.

 

DIY Elite Dangerous Motion Flight Sim leaving dock
DIY Elite Dangerous Motion Flight Sim leaving dock

 

HOTAS Controls

The Kinetic’s controls are HOTAS (Hands On Throttle And Stick). The joystick is a CH Products Combatstick. I used this type of joystick because I have experience modifying this type and simply because I had one available for use. The throttle is the Saitek/Logitech X52, and the pedals are Saitek Pro Flight rudder pedals. I plan to upgrade to Thrustmaster Warthog controls if I receive adequate funding.

The HOTAS controls are especially important because of virtual reality. When the pilot wears the Oculus Rift VR Headset, he can only see the virtual cockpit. The controls are not visible (and neither is my drink holder).

 

Elite Dangerous Motion Flight Sim at a space station
Elite Dangerous Motion Flight Sim at a space station

 

Elite Dangerous Motion Flight Simulator

Check out these demonstration videos. I’m using the Kinetic flight sim with Elite Dangerous and flying the new Krait MkII. Elite:D works particularly well with my gaming computer and VR headset. It’s an absolute joy to fly in space with a motion flight sim. I could produce longer videos but I’m not sure if people really want to see that.

Should I livestream longer flights? I hope to try that soon.

 

 

The following video is an exclusive! It’s only available to the readers of this blog article. I call it “Dodging Icebergs”  Enjoy ! ! !

 

 

Virtual Reality Flight Simulator Games

Virtual Reality Flight Simulator Games – What You Need to Know

Virtual Reality Flight Simulator Games

There are two types of virtual reality flight simulator games. One type includes titles with native support from the developer. The other type includes titles that need third party technology to work with VR. Virtual Reality brings with it exciting possibilities, but also significant performance challenges for developers.

Why is VR challenging for developers? Frame rates. Any software must provide at least 60 frames per second in order to be used with VR, and preferably over 90. Flight sim software has always struggled to provide high frame rates because of the expansive and detailed environment it models. Consequently, the software choices come down to a trade-off between performance and features, and I’ll elaborate on that more next.

 

Titles with Native VR Support

First of all, here are the flight sim titles with native VR support (as of Nov 2017): DCS World (modern military), IL-2 Sturmovik and War Thunder (both WW2), Aerofly FS2 (civil and military airplanes) and Elite Dangerous (sci-fi). These titles have good VR performance, which means they operate at high frame rates and look stunning.

The tradeoff is their limited features for flight simmers. They do not have global maps, weather options are limited, aircraft systems are not completely modeled, and they have limited choices in aircraft. Now before I get angry messages, DSC World is deeply detailed in aircraft systems and environmental fidelity, but only with the limited choices of aircraft and geographic area.

Furthermore, I’m not saying these virtual reality flight simulator games are undesirable. Each one is spectacular in its own way and the immersion is breathtaking. Indeed, once you try these titles in VR, you may never go back to a flat screen again.

Titles Without Native VR Support

The flight sim purists will point out that the titles I mentioned above were games, and the ones I discuss next are SIMULATORS. The three full-featured titles are Prepar3D, X-Plane 11, and FSX Steam. Can you fly these in VR? Yes, but only with Fly-Inside software and a Leap Motion device. Again, performance becomes a problem because these titles can’t hit consistently high frame-rates for VR.

Lastly, Dovetail Games’ Flight Sim World currently has no VR capability at all.

 

Using Virtual Reality in the Real Word

Once you strap on a VR headset, that is your new world. Forget using keyboard commands, you can’t see the keyboard. You may even lose track of your mouse or beverage. Everything must stay in the same place so you can put your hands on it without looking. This is why I strongly recommend a framework to hold your controls in place, like the DIY Side Joystick Frame, the DIY Center Joystick Frame, and the DIY Easy Helicopter Collective. These projects are for serious flying, so they include a mounting point for rudder pedals.

Add a trackball mouse, because it is priceless for VR flying. Use a drink holder and note it is hard to drink from a regular travel mug while wearing a VR headset. Use a cup with a straw. Also, set up a fan because VR headsets are warm and they make you warm too.

Golden Age of flight simulators

The Golden Age of Flight Simulators: 4 Reasons Why

“The Golden Age of Flight Simulators” I started using that phrase in 2016 as I noticed fresh inspiration from software developers, and a renewed optimism in the flight simulator community. See in the picture, that’s what my old website looked like in Spring of 2016. Now, over a year later, the evidence is undeniable. We are entering a new renaissance of home flight simulation. Watch the Frooglesim News each week and it’s obvious. The future we’ve waited for is here now, and it’s time to go flying!

 

1. Flight Sim Software

One of the most significant signals that things have changed is this: we have real choices now. Not just choices, but difficult choices. How are you going to decide between X-plane 11 and Prepar3D v4? Both are outstanding flight sim platforms and you have many things to consider when you choose. What will Dovetail’s new Flight Sim World bring to the table? Time will tell.

This leads to another sign of the times: 3rd party developers with products for multiple flight sim platforms. You can get the same outstanding add-on aircraft and scenery for whatever software you’re using. Well almost. Several developers issued a joint press release on July 4, 2017 to say they are no longer building products for old Flight Simulator X. They declared their independence from FSX!

 

2. Hardware and More!

One subject you won’t see much of on Frooglesim News is hardware. Today’s flight sim pilot has many choices in flight controls, switch panels, displays, touch screens, graphics cards, and more. Take displays, for example. You can buy an excellent 32” HDTV for less than $200. Most quality graphics cards can now power three displays, so why not buy three 32” TVs and stretch out the view to over 6 feet wide! Add some PVC pipes, lumber, and elbow-grease and you have an impressive, affordable, home cockpit.

Let’s not forget the advances made by non-ESP based flight sim platforms like DSC World and Aerofly FS2. These are considered by some to be “FS lite” because they don’t have native global scenery and all the weather and ATC options we’re used to. Nonetheless, these sims sport smooth frame rates (much higher than even P3D and X-Plane) and excellent detail for the limited geography they offer. DCS World and Aerofly FS2 also have beautifully rendered aircraft. You’ll find the higher fidelity aircraft in DCS World as compared to FS2.

 

P3Dv4 flight simulator with multiple screens
P3Dv4 flight simulator with multiple screens

 

3. Virtual Reality?

What will Virtual Reality bring to the table? As of yet, no one knows. VR headsets demand performance that is difficult to achieve with flight simulator programs. For successful VR, you must have high frame rates, over 90 frames per second. Furthermore, flight sim software has exponentially more scenery rendering than any game software. Plus, once you put on a VR headset, you can no longer see your controls, checklists, switch panels, or anything that is not in the virtual world. For now, nobody knows how much VR will impact the flight sim genre.

 

4. Watch Frooglesim News

In conclusion, why is it the Golden Age of Flight Sims? Well, Froogle says so too! Take a look at this episode of Frooglesim News at 27:11.